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-# Configuration for Alacritty, the GPU enhanced terminal emulator.
-
-# Import additional configuration files
-#
-# These configuration files will be loaded in order, replacing values in files
-# loaded earlier with those loaded later in the chain. The file itself will
-# always be loaded last.
-#import:
-# - /path/to/alacritty.yml
-
-# Any items in the `env` entry below will be added as
-# environment variables. Some entries may override variables
-# set by alacritty itself.
-#env:
- # TERM variable
- #
- # This value is used to set the `$TERM` environment variable for
- # each instance of Alacritty. If it is not present, alacritty will
- # check the local terminfo database and use `alacritty` if it is
- # available, otherwise `xterm-256color` is used.
- #TERM: alacritty
-
-window:
- # Window dimensions (changes require restart)
- #
- # Number of lines/columns (not pixels) in the terminal. The number of columns
- # must be at least `2`, while using a value of `0` for columns and lines will
- # fall back to the window manager's recommended size.
- #dimensions:
- # columns: 0
- # lines: 0
-
- # Window position (changes require restart)
- #
- # Specified in number of pixels.
- # If the position is not set, the window manager will handle the placement.
- #position:
- # x: 0
- # y: 0
-
- # Window padding (changes require restart)
- #
- # Blank space added around the window in pixels. This padding is scaled
- # by DPI and the specified value is always added at both opposing sides.
- #padding:
- # x: 0
- # y: 0
-
- # Spread additional padding evenly around the terminal content.
- #dynamic_padding: false
-
- # Window decorations
- #
- # Values for `decorations`:
- # - full: Borders and title bar
- # - none: Neither borders nor title bar
- #
- # Values for `decorations` (macOS only):
- # - transparent: Title bar, transparent background and title bar buttons
- # - buttonless: Title bar, transparent background and no title bar buttons
- #decorations: full
-
- # Startup Mode (changes require restart)
- #
- # Values for `startup_mode`:
- # - Windowed
- # - Maximized
- # - Fullscreen
- #
- # Values for `startup_mode` (macOS only):
- # - SimpleFullscreen
- startup_mode: Maximized
-
- # Window title
- #title: Alacritty
-
- # Allow terminal applications to change Alacritty's window title.
- #dynamic_title: true
-
- # Window class (Linux/BSD only):
- #class:
- # Application instance name
- #instance: Alacritty
- # General application class
- #general: Alacritty
-
- # GTK theme variant (Linux/BSD only)
- #
- # Override the variant of the GTK theme. Commonly supported values are `dark`
- # and `light`. Set this to `None` to use the default theme variant.
- #gtk_theme_variant: None
-
-#scrolling:
- # Maximum number of lines in the scrollback buffer.
- # Specifying '0' will disable scrolling.
- #history: 10000
-
- # Scrolling distance multiplier.
- #multiplier: 3
-
-# Font configuration
-font:
- # Normal (roman) font face
- normal:
- # Font family
- #
- # Default:
- # - (macOS) Menlo
- # - (Linux/BSD) monospace
- # - (Windows) Consolas
- #family: "Source Code Pro"
- family: "SauceCodePro Nerd Font"
-
- # The `style` can be specified to pick a specific face.
- #style: Regular
-
- # Bold font face
- #bold:
- # Font family
- #
- # If the bold family is not specified, it will fall back to the
- # value specified for the normal font.
- #family: monospace
-
- # The `style` can be specified to pick a specific face.
- #style: Bold
-
- # Italic font face
- #italic:
- # Font family
- #
- # If the italic family is not specified, it will fall back to the
- # value specified for the normal font.
- #family: monospace
-
- # The `style` can be specified to pick a specific face.
- #style: Italic
-
- # Bold italic font face
- #bold_italic:
- # Font family
- #
- # If the bold italic family is not specified, it will fall back to the
- # value specified for the normal font.
- #family: monospace
-
- # The `style` can be specified to pick a specific face.
- #style: Bold Italic
-
- # Point size
- size: 12.0
-
- # Offset is the extra space around each character. `offset.y` can be thought
- # of as modifying the line spacing, and `offset.x` as modifying the letter
- # spacing.
- #offset:
- # x: 0
- # y: 0
-
- # Glyph offset determines the locations of the glyphs within their cells with
- # the default being at the bottom. Increasing `x` moves the glyph to the
- # right, increasing `y` moves the glyph upward.
- #glyph_offset:
- # x: 0
- # y: 0
-
- # Thin stroke font rendering (macOS only)
- #
- # Thin strokes are suitable for retina displays, but for non-retina screens
- # it is recommended to set `use_thin_strokes` to `false`.
- #use_thin_strokes: true
-
-# If `true`, bold text is drawn using the bright color variants.
-#draw_bold_text_with_bright_colors: false
-
-colors:
-
-# Colors (Gruvbox Material Dark Medium)
-# primary:
-# background: '0x282828'
-# foreground: '0xdfbf8e'
-#
-# normal:
-# black: '0x665c54'
-# red: '0xea6962'
-# green: '0xa9b665'
-# yellow: '0xe78a4e'
-# blue: '0x7daea3'
-# magenta: '0xd3869b'
-# cyan: '0x89b482'
-# white: '0xdfbf8e'
-#
-# bright:
-# black: '0x928374'
-# red: '0xea6962'
-# green: '0xa9b665'
-# yellow: '0xe3a84e'
-# blue: '0x7daea3'
-# magenta: '0xd3869b'
-# cyan: '0x89b482'
-# white: '0xdfbf8e'
-
-# Colors (Solarized Light)
- # Default colors
- primary:
- background: '0xfdf6e3'
- foreground: '0x586e75'
-
- # Normal colors
- normal:
- black: '0x073642'
- red: '0xdc322f'
- green: '0x859900'
- yellow: '0xb58900'
- blue: '0x268bd2'
- magenta: '0xd33682'
- cyan: '0x2aa198'
- white: '0xeee8d5'
-
- # Bright colors
- bright:
- black: '0x002b36'
- red: '0xcb4b16'
- green: '0x586e75'
- yellow: '0x657b83'
- blue: '0x839496'
- magenta: '0x6c71c4'
- cyan: '0x93a1a1'
- white: '0xfdf6e3'
-
-# Colors (Gruvbox light)
-# # Default colors
-# primary:
-# # hard contrast: background = '0xf9f5d7'
-# background: '0xfbf1c7'
-# # soft contrast: background = '0xf2e5bc'
-# foreground: '0x3c3836'
-#
-# # Normal colors
-# normal:
-# black: '0xfbf1c7'
-# red: '0xcc241d'
-# green: '0x98971a'
-# yellow: '0xd79921'
-# blue: '0x458588'
-# magenta: '0xb16286'
-# cyan: '0x689d6a'
-# white: '0x7c6f64'
-#
-# # Bright colors
-# bright:
-# black: '0x928374'
-# red: '0x9d0006'
-# green: '0x79740e'
-# yellow: '0xb57614'
-# blue: '0x076678'
-# magenta: '0x8f3f71'
-# cyan: '0x427b58'
-# white: '0x3c3836'
-
- # Default colors
- #primary:
- # background: '#1d1f21'
- # foreground: '#c5c8c6'
-
- # Bright and dim foreground colors
- #
- # The dimmed foreground color is calculated automatically if it is not
- # present. If the bright foreground color is not set, or
- # `draw_bold_text_with_bright_colors` is `false`, the normal foreground
- # color will be used.
- #dim_foreground: '#828482'
- #bright_foreground: '#eaeaea'
-
- # Cursor colors
- #
- # Colors which should be used to draw the terminal cursor.
- #
- # Allowed values are CellForeground and CellBackground, which reference the
- # affected cell, or hexadecimal colors like #ff00ff.
- #cursor:
- # text: CellBackground
- # cursor: CellForeground
-
- # Vi mode cursor colors
- #
- # Colors for the cursor when the vi mode is active.
- #
- # Allowed values are CellForeground and CellBackground, which reference the
- # affected cell, or hexadecimal colors like #ff00ff.
- #vi_mode_cursor:
- # text: CellBackground
- # cursor: CellForeground
-
- # Selection colors
- #
- # Colors which should be used to draw the selection area.
- #
- # Allowed values are CellForeground and CellBackground, which reference the
- # affected cell, or hexadecimal colors like #ff00ff.
- #selection:
- # text: CellBackground
- # background: CellForeground
-
- # Search colors
- #
- # Colors used for the search bar and match highlighting.
- #search:
- # Allowed values are CellForeground and CellBackground, which reference the
- # affected cell, or hexadecimal colors like #ff00ff.
- #matches:
- # foreground: '#000000'
- # background: '#ffffff'
- #focused_match:
- # foreground: CellBackground
- # background: CellForeground
-
- #bar:
- # background: '#c5c8c6'
- # foreground: '#1d1f21'
-
- # Normal colors
- #normal:
- # black: '#1d1f21'
- # red: '#cc6666'
- # green: '#b5bd68'
- # yellow: '#f0c674'
- # blue: '#81a2be'
- # magenta: '#b294bb'
- # cyan: '#8abeb7'
- # white: '#c5c8c6'
-
- # Bright colors
- #bright:
- # black: '#666666'
- # red: '#d54e53'
- # green: '#b9ca4a'
- # yellow: '#e7c547'
- # blue: '#7aa6da'
- # magenta: '#c397d8'
- # cyan: '#70c0b1'
- # white: '#eaeaea'
-
- # Dim colors
- #
- # If the dim colors are not set, they will be calculated automatically based
- # on the `normal` colors.
- #dim:
- # black: '#131415'
- # red: '#864343'
- # green: '#777c44'
- # yellow: '#9e824c'
- # blue: '#556a7d'
- # magenta: '#75617b'
- # cyan: '#5b7d78'
- # white: '#828482'
-
- # Indexed Colors
- #
- # The indexed colors include all colors from 16 to 256.
- # When these are not set, they're filled with sensible defaults.
- #
- # Example:
- # `- { index: 16, color: '#ff00ff' }`
- #
- #indexed_colors: []
-
-# Bell
-#
-# The bell is rung every time the BEL control character is received.
-#bell:
- # Visual Bell Animation
- #
- # Animation effect for flashing the screen when the visual bell is rung.
- #
- # Values for `animation`:
- # - Ease
- # - EaseOut
- # - EaseOutSine
- # - EaseOutQuad
- # - EaseOutCubic
- # - EaseOutQuart
- # - EaseOutQuint
- # - EaseOutExpo
- # - EaseOutCirc
- # - Linear
- #animation: EaseOutExpo
-
- # Duration of the visual bell flash in milliseconds. A `duration` of `0` will
- # disable the visual bell animation.
- #duration: 0
-
- # Visual bell animation color.
- #color: '#ffffff'
-
- # Bell Command
- #
- # This program is executed whenever the bell is rung.
- #
- # When set to `command: None`, no command will be executed.
- #
- # Example:
- # command:
- # program: notify-send
- # args: ["Hello, World!"]
- #
- #command: None
-
-# Background opacity
-#
-# Window opacity as a floating point number from `0.0` to `1.0`.
-# The value `0.0` is completely transparent and `1.0` is opaque.
-#background_opacity: 1.0
-
-#selection:
- # This string contains all characters that are used as separators for
- # "semantic words" in Alacritty.
- #semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
-
- # When set to `true`, selected text will be copied to the primary clipboard.
- #save_to_clipboard: false
-
-#cursor:
- # Cursor style
- #
- # Values for `style`:
- # - ▇ Block
- # - _ Underline
- # - | Beam
- #style: Block
-
- # Vi mode cursor style
- #
- # If the vi mode cursor style is `None` or not specified, it will fall back to
- # the style of the active value of the normal cursor.
- #
- # See `cursor.style` for available options.
- #vi_mode_style: None
-
- # If this is `true`, the cursor will be rendered as a hollow box when the
- # window is not focused.
- #unfocused_hollow: true
-
- # Thickness of the cursor relative to the cell width as floating point number
- # from `0.0` to `1.0`.
- #thickness: 0.15
-
-# Live config reload (changes require restart)
-#live_config_reload: true
-
-# Shell
-#
-# You can set `shell.program` to the path of your favorite shell, e.g.
-# `/bin/fish`. Entries in `shell.args` are passed unmodified as arguments to the
-# shell.
-#
-# Default:
-# - (macOS) /bin/bash --login
-# - (Linux/BSD) user login shell
-# - (Windows) powershell
-#shell:
-# program: /bin/bash
-# args:
-# - --login
-
-# Startup directory
-#
-# Directory the shell is started in. If this is unset, or `None`, the working
-# directory of the parent process will be used.
-#working_directory: None
-
-# WinPTY backend (Windows only)
-#
-# Alacritty defaults to using the newer ConPTY backend if it is available,
-# since it resolves a lot of bugs and is quite a bit faster. If it is not
-# available, the WinPTY backend will be used instead.
-#
-# Setting this option to `true` makes Alacritty use the legacy WinPTY backend,
-# even if the ConPTY backend is available.
-#winpty_backend: false
-
-# Send ESC (\x1b) before characters when alt is pressed.
-#alt_send_esc: true
-
-#mouse:
- # Click settings
- #
- # The `double_click` and `triple_click` settings control the time
- # alacritty should wait for accepting multiple clicks as one double
- # or triple click.
- #double_click: { threshold: 300 }
- #triple_click: { threshold: 300 }
-
- # If this is `true`, the cursor is temporarily hidden when typing.
- #hide_when_typing: false
-
- #url:
- # URL launcher
- #
- # This program is executed when clicking on a text which is recognized as a
- # URL. The URL is always added to the command as the last parameter.
- #
- # When set to `launcher: None`, URL launching will be disabled completely.
- #
- # Default:
- # - (macOS) open
- # - (Linux/BSD) xdg-open
- # - (Windows) explorer
- #launcher:
- # program: xdg-open
- # args: []
-
- # URL modifiers
- #
- # These are the modifiers that need to be held down for opening URLs when
- # clicking on them. The available modifiers are documented in the key
- # binding section.
- #modifiers: None
-
-# Mouse bindings
-#
-# Mouse bindings are specified as a list of objects, much like the key
-# bindings further below.
-#
-# To trigger mouse bindings when an application running within Alacritty
-# captures the mouse, the `Shift` modifier is automatically added as a
-# requirement.
-#
-# Each mouse binding will specify a:
-#
-# - `mouse`:
-#
-# - Middle
-# - Left
-# - Right
-# - Numeric identifier such as `5`
-#
-# - `action` (see key bindings)
-#
-# And optionally:
-#
-# - `mods` (see key bindings)
-#mouse_bindings:
-# - { mouse: Middle, action: PasteSelection }
-
-# Key bindings
-#
-# Key bindings are specified as a list of objects. For example, this is the
-# default paste binding:
-#
-# `- { key: V, mods: Control|Shift, action: Paste }`
-#
-# Each key binding will specify a:
-#
-# - `key`: Identifier of the key pressed
-#
-# - A-Z
-# - F1-F24
-# - Key0-Key9
-#
-# A full list with available key codes can be found here:
-# https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants
-#
-# Instead of using the name of the keys, the `key` field also supports using
-# the scancode of the desired key. Scancodes have to be specified as a
-# decimal number. This command will allow you to display the hex scancodes
-# for certain keys:
-#
-# `showkey --scancodes`.
-#
-# Then exactly one of:
-#
-# - `chars`: Send a byte sequence to the running application
-#
-# The `chars` field writes the specified string to the terminal. This makes
-# it possible to pass escape sequences. To find escape codes for bindings
-# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
-# of tmux. Note that applications use terminfo to map escape sequences back
-# to keys. It is therefore required to update the terminfo when changing an
-# escape sequence.
-#
-# - `action`: Execute a predefined action
-#
-# - ToggleViMode
-# - SearchForward
-# Start searching toward the right of the search origin.
-# - SearchBackward
-# Start searching toward the left of the search origin.
-# - Copy
-# - Paste
-# - IncreaseFontSize
-# - DecreaseFontSize
-# - ResetFontSize
-# - ScrollPageUp
-# - ScrollPageDown
-# - ScrollHalfPageUp
-# - ScrollHalfPageDown
-# - ScrollLineUp
-# - ScrollLineDown
-# - ScrollToTop
-# - ScrollToBottom
-# - ClearHistory
-# Remove the terminal's scrollback history.
-# - Hide
-# Hide the Alacritty window.
-# - Minimize
-# Minimize the Alacritty window.
-# - Quit
-# Quit Alacritty.
-# - ToggleFullscreen
-# - SpawnNewInstance
-# Spawn a new instance of Alacritty.
-# - ClearLogNotice
-# Clear Alacritty's UI warning and error notice.
-# - ClearSelection
-# Remove the active selection.
-# - ReceiveChar
-# - None
-#
-# - Vi mode exclusive actions:
-#
-# - Open
-# Open URLs at the cursor location with the launcher configured in
-# `url.launcher`.
-# - ToggleNormalSelection
-# - ToggleLineSelection
-# - ToggleBlockSelection
-# - ToggleSemanticSelection
-# Toggle semantic selection based on `selection.semantic_escape_chars`.
-#
-# - Vi mode exclusive cursor motion actions:
-#
-# - Up
-# One line up.
-# - Down
-# One line down.
-# - Left
-# One character left.
-# - Right
-# One character right.
-# - First
-# First column, or beginning of the line when already at the first column.
-# - Last
-# Last column, or beginning of the line when already at the last column.
-# - FirstOccupied
-# First non-empty cell in this terminal row, or first non-empty cell of
-# the line when already at the first cell of the row.
-# - High
-# Top of the screen.
-# - Middle
-# Center of the screen.
-# - Low
-# Bottom of the screen.
-# - SemanticLeft
-# Start of the previous semantically separated word.
-# - SemanticRight
-# Start of the next semantically separated word.
-# - SemanticLeftEnd
-# End of the previous semantically separated word.
-# - SemanticRightEnd
-# End of the next semantically separated word.
-# - WordLeft
-# Start of the previous whitespace separated word.
-# - WordRight
-# Start of the next whitespace separated word.
-# - WordLeftEnd
-# End of the previous whitespace separated word.
-# - WordRightEnd
-# End of the next whitespace separated word.
-# - Bracket
-# Character matching the bracket at the cursor's location.
-# - SearchNext
-# Beginning of the next match.
-# - SearchPrevious
-# Beginning of the previous match.
-# - SearchStart
-# Start of the match to the left of the vi mode cursor.
-# - SearchEnd
-# End of the match to the right of the vi mode cursor.
-#
-# - macOS exclusive actions:
-# - ToggleSimpleFullscreen
-# Enter fullscreen without occupying another space.
-#
-# - Linux/BSD exclusive actions:
-#
-# - CopySelection
-# Copy from the selection buffer.
-# - PasteSelection
-# Paste from the selection buffer.
-#
-# - `command`: Fork and execute a specified command plus arguments
-#
-# The `command` field must be a map containing a `program` string and an
-# `args` array of command line parameter strings. For example:
-# `{ program: "alacritty", args: ["-e", "vttest"] }`
-#
-# And optionally:
-#
-# - `mods`: Key modifiers to filter binding actions
-#
-# - Command
-# - Control
-# - Option
-# - Super
-# - Shift
-# - Alt
-#
-# Multiple `mods` can be combined using `|` like this:
-# `mods: Control|Shift`.
-# Whitespace and capitalization are relevant and must match the example.
-#
-# - `mode`: Indicate a binding for only specific terminal reported modes
-#
-# This is mainly used to send applications the correct escape sequences
-# when in different modes.
-#
-# - AppCursor
-# - AppKeypad
-# - Alt
-# - Vi
-#
-# A `~` operator can be used before a mode to apply the binding whenever
-# the mode is *not* active, e.g. `~Alt`.
-#
-# Bindings are always filled by default, but will be replaced when a new
-# binding with the same triggers is defined. To unset a default binding, it can
-# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
-# a no-op if you do not wish to receive input characters for that binding.
-#
-# If the same trigger is assigned to multiple actions, all of them are executed
-# in the order they were defined in.
-#key_bindings:
- #- { key: Paste, action: Paste }
- #- { key: Copy, action: Copy }
- #- { key: L, mods: Control, action: ClearLogNotice }
- #- { key: L, mods: Control, mode: ~Vi, chars: "\x0c" }
- #- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, }
- #- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
- #- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, }
- #- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
-
- # Vi Mode
- #- { key: Space, mods: Shift|Control, mode: Vi, action: ScrollToBottom }
- #- { key: Space, mods: Shift|Control, action: ToggleViMode }
- #- { key: Escape, mode: Vi, action: ClearSelection }
- #- { key: I, mode: Vi, action: ScrollToBottom }
- #- { key: I, mode: Vi, action: ToggleViMode }
- #- { key: C, mods: Control, mode: Vi, action: ToggleViMode }
- #- { key: Y, mods: Control, mode: Vi, action: ScrollLineUp }
- #- { key: E, mods: Control, mode: Vi, action: ScrollLineDown }
- #- { key: G, mode: Vi, action: ScrollToTop }
- #- { key: G, mods: Shift, mode: Vi, action: ScrollToBottom }
- #- { key: B, mods: Control, mode: Vi, action: ScrollPageUp }
- #- { key: F, mods: Control, mode: Vi, action: ScrollPageDown }
- #- { key: U, mods: Control, mode: Vi, action: ScrollHalfPageUp }
- #- { key: D, mods: Control, mode: Vi, action: ScrollHalfPageDown }
- #- { key: Y, mode: Vi, action: Copy }
- #- { key: Y, mode: Vi, action: ClearSelection }
- #- { key: Copy, mode: Vi, action: ClearSelection }
- #- { key: V, mode: Vi, action: ToggleNormalSelection }
- #- { key: V, mods: Shift, mode: Vi, action: ToggleLineSelection }
- #- { key: V, mods: Control, mode: Vi, action: ToggleBlockSelection }
- #- { key: V, mods: Alt, mode: Vi, action: ToggleSemanticSelection }
- #- { key: Return, mode: Vi, action: Open }
- #- { key: K, mode: Vi, action: Up }
- #- { key: J, mode: Vi, action: Down }
- #- { key: H, mode: Vi, action: Left }
- #- { key: L, mode: Vi, action: Right }
- #- { key: Up, mode: Vi, action: Up }
- #- { key: Down, mode: Vi, action: Down }
- #- { key: Left, mode: Vi, action: Left }
- #- { key: Right, mode: Vi, action: Right }
- #- { key: Key0, mode: Vi, action: First }
- #- { key: Key4, mods: Shift, mode: Vi, action: Last }
- #- { key: Key6, mods: Shift, mode: Vi, action: FirstOccupied }
- #- { key: H, mods: Shift, mode: Vi, action: High }
- #- { key: M, mods: Shift, mode: Vi, action: Middle }
- #- { key: L, mods: Shift, mode: Vi, action: Low }
- #- { key: B, mode: Vi, action: SemanticLeft }
- #- { key: W, mode: Vi, action: SemanticRight }
- #- { key: E, mode: Vi, action: SemanticRightEnd }
- #- { key: B, mods: Shift, mode: Vi, action: WordLeft }
- #- { key: W, mods: Shift, mode: Vi, action: WordRight }
- #- { key: E, mods: Shift, mode: Vi, action: WordRightEnd }
- #- { key: Key5, mods: Shift, mode: Vi, action: Bracket }
- #- { key: Slash, mode: Vi, action: SearchForward }
- #- { key: Slash, mods: Shift, mode: Vi, action: SearchBackward }
- #- { key: N, mode: Vi, action: SearchNext }
- #- { key: N, mods: Shift, mode: Vi, action: SearchPrevious }
-
- # (Windows, Linux, and BSD only)
- #- { key: V, mods: Control|Shift, action: Paste }
- #- { key: C, mods: Control|Shift, action: Copy }
- #- { key: F, mods: Control|Shift, action: SearchForward }
- #- { key: B, mods: Control|Shift, action: SearchBackward }
- #- { key: C, mods: Control|Shift, mode: Vi, action: ClearSelection }
- #- { key: Insert, mods: Shift, action: PasteSelection }
- #- { key: Key0, mods: Control, action: ResetFontSize }
- #- { key: Equals, mods: Control, action: IncreaseFontSize }
- #- { key: Plus, mods: Control, action: IncreaseFontSize }
- #- { key: NumpadAdd, mods: Control, action: IncreaseFontSize }
- #- { key: Minus, mods: Control, action: DecreaseFontSize }
- #- { key: NumpadSubtract, mods: Control, action: DecreaseFontSize }
-
- # (Windows only)
- #- { key: Return, mods: Alt, action: ToggleFullscreen }
-
- # (macOS only)
- #- { key: K, mods: Command, mode: ~Vi, chars: "\x0c" }
- #- { key: Key0, mods: Command, action: ResetFontSize }
- #- { key: Equals, mods: Command, action: IncreaseFontSize }
- #- { key: Plus, mods: Command, action: IncreaseFontSize }
- #- { key: NumpadAdd, mods: Command, action: IncreaseFontSize }
- #- { key: Minus, mods: Command, action: DecreaseFontSize }
- #- { key: NumpadSubtract, mods: Command, action: DecreaseFontSize }
- #- { key: K, mods: Command, action: ClearHistory }
- #- { key: V, mods: Command, action: Paste }
- #- { key: C, mods: Command, action: Copy }
- #- { key: C, mods: Command, mode: Vi, action: ClearSelection }
- #- { key: H, mods: Command, action: Hide }
- #- { key: M, mods: Command, action: Minimize }
- #- { key: Q, mods: Command, action: Quit }
- #- { key: W, mods: Command, action: Quit }
- #- { key: N, mods: Command, action: SpawnNewInstance }
- #- { key: F, mods: Command|Control, action: ToggleFullscreen }
- #- { key: F, mods: Command, action: SearchForward }
- #- { key: B, mods: Command, action: SearchBackward }
-
-#debug:
- # Display the time it takes to redraw each frame.
- #render_timer: false
-
- # Keep the log file after quitting Alacritty.
- #persistent_logging: false
-
- # Log level
- #
- # Values for `log_level`:
- # - None
- # - Error
- # - Warn
- # - Info
- # - Debug
- # - Trace
- #log_level: Warn
-
- # Print all received window events.
- #print_events: false