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authorMatt Singleton <matt@xcolour.net>2011-12-19 02:23:46 -0500
committerMatt Singleton <matt@xcolour.net>2011-12-19 02:23:46 -0500
commit4c8346948c404ec9c6d69cf352f0e9d89e50b2e8 (patch)
tree0468f861c6e41fb7c9210a962955b7bdcc3ba48e /vim/nerdtree_plugin
parentbfc70101a4e58bfef1b64a711de849b20be5702c (diff)
get rid of all the old cruft
Diffstat (limited to 'vim/nerdtree_plugin')
-rw-r--r--vim/nerdtree_plugin/exec_menuitem.vim41
-rw-r--r--vim/nerdtree_plugin/fs_menu.vim194
2 files changed, 0 insertions, 235 deletions
diff --git a/vim/nerdtree_plugin/exec_menuitem.vim b/vim/nerdtree_plugin/exec_menuitem.vim
deleted file mode 100644
index e7a7c53..0000000
--- a/vim/nerdtree_plugin/exec_menuitem.vim
+++ /dev/null
@@ -1,41 +0,0 @@
-" ============================================================================
-" File: exec_menuitem.vim
-" Description: plugin for NERD Tree that provides an execute file menu item
-" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com>
-" Last Change: 22 July, 2009
-" License: This program is free software. It comes without any warranty,
-" to the extent permitted by applicable law. You can redistribute
-" it and/or modify it under the terms of the Do What The Fuck You
-" Want To Public License, Version 2, as published by Sam Hocevar.
-" See http://sam.zoy.org/wtfpl/COPYING for more details.
-"
-" ============================================================================
-if exists("g:loaded_nerdtree_exec_menuitem")
- finish
-endif
-let g:loaded_nerdtree_exec_menuitem = 1
-
-call NERDTreeAddMenuItem({
- \ 'text': '(!)Execute file',
- \ 'shortcut': '!',
- \ 'callback': 'NERDTreeExecFile',
- \ 'isActiveCallback': 'NERDTreeExecFileActive' })
-
-function! NERDTreeExecFileActive()
- let node = g:NERDTreeFileNode.GetSelected()
- return !node.path.isDirectory && node.path.isExecutable
-endfunction
-
-function! NERDTreeExecFile()
- let treenode = g:NERDTreeFileNode.GetSelected()
- echo "==========================================================\n"
- echo "Complete the command to execute (add arguments etc):\n"
- let cmd = treenode.path.str({'escape': 1})
- let cmd = input(':!', cmd . ' ')
-
- if cmd != ''
- exec ':!' . cmd
- else
- echo "Aborted"
- endif
-endfunction
diff --git a/vim/nerdtree_plugin/fs_menu.vim b/vim/nerdtree_plugin/fs_menu.vim
deleted file mode 100644
index e25b38c..0000000
--- a/vim/nerdtree_plugin/fs_menu.vim
+++ /dev/null
@@ -1,194 +0,0 @@
-" ============================================================================
-" File: fs_menu.vim
-" Description: plugin for the NERD Tree that provides a file system menu
-" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com>
-" Last Change: 17 July, 2009
-" License: This program is free software. It comes without any warranty,
-" to the extent permitted by applicable law. You can redistribute
-" it and/or modify it under the terms of the Do What The Fuck You
-" Want To Public License, Version 2, as published by Sam Hocevar.
-" See http://sam.zoy.org/wtfpl/COPYING for more details.
-"
-" ============================================================================
-if exists("g:loaded_nerdtree_fs_menu")
- finish
-endif
-let g:loaded_nerdtree_fs_menu = 1
-
-call NERDTreeAddMenuItem({'text': '(a)dd a childnode', 'shortcut': 'a', 'callback': 'NERDTreeAddNode'})
-call NERDTreeAddMenuItem({'text': '(m)ove the curent node', 'shortcut': 'm', 'callback': 'NERDTreeMoveNode'})
-call NERDTreeAddMenuItem({'text': '(d)elete the curent node', 'shortcut': 'd', 'callback': 'NERDTreeDeleteNode'})
-if g:NERDTreePath.CopyingSupported()
- call NERDTreeAddMenuItem({'text': '(c)copy the current node', 'shortcut': 'c', 'callback': 'NERDTreeCopyNode'})
-endif
-
-"FUNCTION: s:echo(msg){{{1
-function! s:echo(msg)
- redraw
- echomsg "NERDTree: " . a:msg
-endfunction
-
-"FUNCTION: s:echoWarning(msg){{{1
-function! s:echoWarning(msg)
- echohl warningmsg
- call s:echo(a:msg)
- echohl normal
-endfunction
-
-"FUNCTION: s:promptToDelBuffer(bufnum, msg){{{1
-"prints out the given msg and, if the user responds by pushing 'y' then the
-"buffer with the given bufnum is deleted
-"
-"Args:
-"bufnum: the buffer that may be deleted
-"msg: a message that will be echoed to the user asking them if they wish to
-" del the buffer
-function! s:promptToDelBuffer(bufnum, msg)
- echo a:msg
- if nr2char(getchar()) ==# 'y'
- exec "silent bdelete! " . a:bufnum
- endif
-endfunction
-
-"FUNCTION: NERDTreeAddNode(){{{1
-function! NERDTreeAddNode()
- let curDirNode = g:NERDTreeDirNode.GetSelected()
-
- let newNodeName = input("Add a childnode\n".
- \ "==========================================================\n".
- \ "Enter the dir/file name to be created. Dirs end with a '/'\n" .
- \ "", curDirNode.path.str({'format': 'Glob'}) . g:NERDTreePath.Slash())
-
- if newNodeName ==# ''
- call s:echo("Node Creation Aborted.")
- return
- endif
-
- try
- let newPath = g:NERDTreePath.Create(newNodeName)
- let parentNode = b:NERDTreeRoot.findNode(newPath.getParent())
-
- let newTreeNode = g:NERDTreeFileNode.New(newPath)
- if parentNode.isOpen || !empty(parentNode.children)
- call parentNode.addChild(newTreeNode, 1)
- call NERDTreeRender()
- call newTreeNode.putCursorHere(1, 0)
- endif
- catch /^NERDTree/
- call s:echoWarning("Node Not Created.")
- endtry
-endfunction
-
-"FUNCTION: NERDTreeMoveNode(){{{1
-function! NERDTreeMoveNode()
- let curNode = g:NERDTreeFileNode.GetSelected()
- let newNodePath = input("Rename the current node\n" .
- \ "==========================================================\n" .
- \ "Enter the new path for the node: \n" .
- \ "", curNode.path.str())
-
- if newNodePath ==# ''
- call s:echo("Node Renaming Aborted.")
- return
- endif
-
- try
- let bufnum = bufnr(curNode.path.str())
-
- call curNode.rename(newNodePath)
- call NERDTreeRender()
-
- "if the node is open in a buffer, ask the user if they want to
- "close that buffer
- if bufnum != -1
- let prompt = "\nNode renamed.\n\nThe old file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Delete this buffer? (yN)"
- call s:promptToDelBuffer(bufnum, prompt)
- endif
-
- call curNode.putCursorHere(1, 0)
-
- redraw
- catch /^NERDTree/
- call s:echoWarning("Node Not Renamed.")
- endtry
-endfunction
-
-" FUNCTION: NERDTreeDeleteNode() {{{1
-function! NERDTreeDeleteNode()
- let currentNode = g:NERDTreeFileNode.GetSelected()
- let confirmed = 0
-
- if currentNode.path.isDirectory
- let choice =input("Delete the current node\n" .
- \ "==========================================================\n" .
- \ "STOP! To delete this entire directory, type 'yes'\n" .
- \ "" . currentNode.path.str() . ": ")
- let confirmed = choice ==# 'yes'
- else
- echo "Delete the current node\n" .
- \ "==========================================================\n".
- \ "Are you sure you wish to delete the node:\n" .
- \ "" . currentNode.path.str() . " (yN):"
- let choice = nr2char(getchar())
- let confirmed = choice ==# 'y'
- endif
-
-
- if confirmed
- try
- call currentNode.delete()
- call NERDTreeRender()
-
- "if the node is open in a buffer, ask the user if they want to
- "close that buffer
- let bufnum = bufnr(currentNode.path.str())
- if buflisted(bufnum)
- let prompt = "\nNode deleted.\n\nThe file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Delete this buffer? (yN)"
- call s:promptToDelBuffer(bufnum, prompt)
- endif
-
- redraw
- catch /^NERDTree/
- call s:echoWarning("Could not remove node")
- endtry
- else
- call s:echo("delete aborted")
- endif
-
-endfunction
-
-" FUNCTION: NERDTreeCopyNode() {{{1
-function! NERDTreeCopyNode()
- let currentNode = g:NERDTreeFileNode.GetSelected()
- let newNodePath = input("Copy the current node\n" .
- \ "==========================================================\n" .
- \ "Enter the new path to copy the node to: \n" .
- \ "", currentNode.path.str())
-
- if newNodePath != ""
- "strip trailing slash
- let newNodePath = substitute(newNodePath, '\/$', '', '')
-
- let confirmed = 1
- if currentNode.path.copyingWillOverwrite(newNodePath)
- call s:echo("Warning: copying may overwrite files! Continue? (yN)")
- let choice = nr2char(getchar())
- let confirmed = choice ==# 'y'
- endif
-
- if confirmed
- try
- let newNode = currentNode.copy(newNodePath)
- call NERDTreeRender()
- call newNode.putCursorHere(0, 0)
- catch /^NERDTree/
- call s:echoWarning("Could not copy node")
- endtry
- endif
- else
- call s:echo("Copy aborted.")
- endif
- redraw
-endfunction
-
-" vim: set sw=4 sts=4 et fdm=marker: